
AirFiesta.FM
Air Fiesta is a multiplayer balloon adventure game set on Google Earth.
Float above your neighborhood, drift past famous cities, or join festivals with friends, no borders, no passport required.
Festivals are community flights where you explore cool places together, hunt for hidden treasures, and snap photos along the way.
Tune in to local radio stations while you fly and capture your journey from the sky.
But watch out, the weather is your real opponent. Gusty winds, thermals, fog, and even flocks of birds can turn a calm ride into pure chaos.
Keyboard Controls:
Controls the wind: ←↑↓→
Move the camera: AWSD
Zoom: Z(in), X(out)
Altitude: - (down), + (up)
Credits
These are just a few of the people and companies that made this project possible.
- Inspired by Neal Agarwal‘s Internet Road Trip
- Sound effects by freesound_community from Pixabay
- Radio Browser API by Alex Segler
- 3D Model modified from The Getaway by KevinAz61
- GLTF Editor by Andrew Varga
- Rendered by Three.js and stunning libs by Takkram and Su.
- Atmosphere rendering based on the @takram/three-atmosphere library
- Earth texture assets from NASA Visible Earth
- 3D tiles rendering from NASA-AMMOS/3DTilesRendererJS library and Google Photorealistic Tiles API
- Proofread by Smart Keys for Mac
- Flock Algorithm inspired by Tyler Roberts codepen.
- Loading Animation by Jon Kantner
- Control Buttons inspired by Prashant
- Elevation API by Open-Meteo
- Geocoding by BigDataCloud
- Google Maps SDK
- TTS by ElevenLabs
- Pair programmed with Windsurf
| Status | In development |
| Platforms | HTML5 |
| Author | Diegodotta |
| Genre | Simulation |
| Made with | Blender, Three.js |
| Tags | 3D, Exploration, Flying, Multiplayer, Non violent |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse, Touchscreen |
| Accessibility | Subtitles, Interactive tutorial |
| Multiplayer | Server-based networked multiplayer |
| Links | Blog |
Also available on
Development log
- Arrow guidance during the onboarding65 days ago
- Balloon Collision72 days ago
- Chat and more (2.2.139)73 days ago
- On Play Store82 days ago
- Beta - iPad94 days ago
- Beta 2.2.68 - Flocks94 days ago
- Beta 2.2.50 - Inverted Controls and PerformanceSep 26, 2025
- Alpha 1.1 - When the Balloon LandedSep 26, 2025





Comments
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This is extremely cool, I'm always eager to see more game exploration around maps/streetviews. I really love the social aspect and the music theme. I wish all the success in the world for this project ^^
Thanks, Yo! I'm having a blast working on it. Do you have any insights on how to make the interaction between the players more interesting?
ooh good question.
at first glance what seems to be your biggest challenge is that the world is super big and the concurrent players are not. The festivals are a good way to do that.
I suppose to encourage interaction social tools are always good, though hard to moderate. id say maybe have a possible LED display on the balloons or releasing party balloons with emojis.
I'd suggest you play Sky:children of the light for inspiration if you havent, they do really great UX around multiplayer chill experiences. For instance I'm thinking you could have a group system where a player can lead a bunch of others. Or maybe just make wind around them. That works well in the "lean-back" experience.
Of course my personal itch is to explore, but thats a pretty different thing and maybe you want to stick to areas where google has 3d models. However this does bring to mind the whole "driving simulation" genre with social phenomena like truckersFM (maybe reach out to them they might dig a partnership). I don't know much about this genre, except that its big in Germany XD But there's an audience for it, I think the game "the long drive" is quite popular.
If you wanna go that way you could just spawn a treasure somewhere on the map, could even turn into a race. And then you can go the whole "scavenger-hunt"/"around the world in 80 days" route xD
Oh and steampunk themed balloons of course.
Super! Thanks for your ideas! Sky is so beautiful! I have some steampunk models on my roadmap, I'll let you know when and if I can simplify the models to add to the game.
If you run out of coins, let me know and I can give you more.
Gameplay, a tiny bit of Critique ;)
This is priceless. Thank you for your feedback. I gained many insights from your video to improve the experience.
Funny thing is, I also struggle with how to classify this. The first version was even more bizarre, with all the players trying to control the same balloon. :p Thanks again for the feedback. I've just fixed some things. I'll make now the Map available without the need of signup and also improve the festival convo.